In-Game XMB Video Tonight??

30 06 2008

On the Playstation.Blog there’s a post that had this quote in it that said:

“because I know what you’re going to ask about, and because we don’t traffic in rumors and/or speculation, I invite you to come back to the Blog tonight (just shy of midnight Pacific). We’ve got a video to show you.”

So could it be a Video Of the Long a waited In-Game XMB and all is glory? Well have to wait and see.

[update] yesterday Jeff Rubenstein Commented on the Playstation.blog: “For the record, I’m the one who produces the videos like we did with Grace and the PSN Store redesign. That “very well known source” of rumors out is either ill-informed or just flat-out guesses.
Don’t trust anyone who hides behind a screen name.

Planning 2 videos, 5 or so mins each. One for XMB features and one for Trophies. None of the previous videos has been a short as 90 seconds, just as long as it takes to show off the features and not make you sit through a lot of fluff.”

So I guess that answers the question, In-Game and Trophies Videos tonight

Advertisements




EA/Harmonix Announces Rock Band 2 For September

30 06 2008

From Xbox360achievements.org

Rockband 2 has been announced for a September release.

The sequel to the popular “Rockband” game will be hitting the 360 first, with the ‘other’ platforms getting a release later in the year.

Rockband 1 downloadable content will be compatible with the new game, along with the peripherals. However, “upgraded” instruments will also be available upon release.

DLC aside, along with all of the available tacks from Rockband 1, Rockband 2 should have over 300 songs available to play straight off the bat. You can also expect major improvements to online functionality and a more “party friendly” set-up.

In an interview with IGN, Lead Designer Dan Teasdale had this to say:

“We’ve taken almost everything people have asked for in Rock Band and added it to Rock Band 2, as well as including some “first time ever” features.”

Rockband 2 should debut at E3 this coming July.

So….now we have to get all new instruments all over again….give me a break.  I love these games, but why can’t we just settle for one set on instruments.





PS3 Trophies and XMB Confirmed For July 2

30 06 2008

As posted on Gamespot.com

Following a spate of leaks last week, Sony has officially announced the PlayStation 3’s trophy system will arrive on July 2 as part of the 2.4 firmware update. As had been rumored, the system will eschew its Xbox Live’s cumulative numerical score, instead adopting a four-tiered approach which bestows four kinds of awards: bronze, silver, gold, and platinum.

The trophies will be assigned by each game’s developer, not Sony–will be associated with a task of relative difficulty; bronze medals will be doled for easy feats, and gold for harder objectives. “The platinum medals will only given when all other tasks are completed,” Eric Lempel, director of PlayStation Network operations, told GameSpot.

Each trophy will have a numeric value associated with it–a value which will contribute to an overall levelling system, much like those in role-playing games. However, the user will be unable to see how much each trophy is worth, only a completion percentage for each game and each overall level. When asked why Sony was avoiding tying a visible score to the PS3’s trophy system, Lempel said, “We don’t know why our users would be interested in a numeric value… we think the medals best represent one’s progress.”

While trophies will become standard in all games in the future, they will only be added to a few existing games, including PixelJunk Eden, Super Stardust, and Warhawk. Other than BioShock, Sony said it could not confirm trophies for any existing or future third-party PS3 titles, including the wildly popular Metal Gear Solid 4: Guns of the Patriots. However, it did announce a spate of upcoming first-party games which would include trophies, including LittleBigPlanet, MotorStorm Pacific Rift, NBA 09, Resistance 2, and SOCOM: U.S. Navy SEALs Confrontation.

Unfortunately, PS3 trophies will not be retroactive. For games that have already been released, players must first download a patch for said game, and will then have to perform the feats to receive the trophies as though they were playing the game for the first time.

Players’ PS3 trophies will be viewable via a new profile window will be accessible via the XrossMediaBar (XMB), which, as rumored, will be available in-game. The XMB will offer access to both at-a-glance trophy tallies, a more detailed breakdown of medals, and a side-by-side comparison of a player’s trophies and those of any friend.

The new in-game XMB will offer a host of other new features too, including the ability to text message friends in-game and jump to other PS3 services. However, many of said services–including Web browsing and voice chat–will force players to quit their game and then access the XMB traditionally. The rumored customizable in-game background music feature, which will allow players to stream music from their hard drives while playing a game, was also confirmed. However, the feature will be game-specific, meaning it is up to developers to enable the functionality or not.

Are you excited?  I know I am!  It’ll give me a little hope for the PS3 and I may actually try playing it now instead of getting Achievements on my 360.





Best Of July

30 06 2008

This is the list of games coming out in July that we think will be big and that you should pick up or at least rent.

Devil May Cry 4 (PC)

Sid Meier’s Civilization: Revolution (360, PS3, DS)

Unreal Tournament 3 (360)

NCAA Football 09 (360, PS3, Wii, PS2, PSP)

Final Fantasy IV (DS)

Soul Calibur IV (PS3, 360)





Need For Speed Goes ‘Undercover’

29 06 2008

EA Vancouver is set to release the the NFS title later this year entitled: Need For Speed: Undercover.  Not much is known at this point about it except that fact that it’s being made.  Oh and also that they are taking inspiration from movies like The Transporter….hmm…the possibilities.  No specific console was announced either, but expect it to be on at least the X-Box 360 and Playstation 3.





EA To Close Certain Servers On July 1st, 2008

28 06 2008

Here is the schedule for EA’s upcoming game server shutdown…how stupid is this.  I can understand some of these, but I don’t think they should be allowed to shut down the 360’s servers because of online achievements.  Stupid ass EA…

Arena Football™: Road to Glory PlayStation 2
Burnout™ Dominator PlayStation Portable
FIFA 07 PlayStation Portable Asia
NCAA® March Madness® 07 PlayStation 2
NCAA® March Madness® 07 Xbox
Medal of Honor Pacific Assault™ PC
MVP™ 07 NCAA® Baseball PlayStation 2
NASCAR® 2005: Chase for the Cup™
NASCAR® 07 PlayStation 2
NASCAR® 07 Xbox
NBA LIVE 06 Xbox
NBA LIVE 07 PlayStation 2
NBA LIVE 07 PC
NBA LIVE 07 Xbox
NCAA® Football 07 PlayStation 2
NCAA® Football 07 Xbox
NCAA® Football 07 PlayStation Portable
NFL STREET 3 PlayStation 2
NHL® 07 PlayStation 2
NHL® 07 PC
NHL® 07 Xbox
Tiger Woods PGA TOUR® 06 PlayStation 2
Tiger Woods PGA TOUR® 07 PlayStation 2
Tiger Woods PGA TOUR® 07 PlayStation Portable NA
Tiger Woods PGA TOUR® 07 PlayStation Portable EU
Tiger Woods PGA TOUR® 07 PlayStation Portable Asia
Tiger Woods PGA TOUR® 07 Xbox
UEFA Champions League™ 2006-2007 PlayStation 2
UEFA Champions League™ 2006-2007 PlayStation Portable NA
UEFA Champions League™ 2006-2007 PlayStation Portable EU
2006 FIFA World Cup™ 360





Diablo 3 Announced At WWI

28 06 2008

It’s official now…Blizzard is making Diablo 3, fanboys rejoice!   IGN.com has posted a F.A.Q. that tells a lot about D3, you can read it below.

What is Diablo III?

We’re developing Diablo III to be the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.

The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced Hell’s armies — and were fortunate enough to survive — went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level. We look forward to going into much more detail on our plans for Diablo III as development on the game progresses.

What’s new about Diablo III compared to the previous Diablo games?

Exciting new classes like the witch doctor bring new gameplay options to the table. Returning classes, like the barbarian, have been completely redone with new skills to give them a feel unique to Diablo III. New customization options will provide for an even greater level of character specialization than the previous Diablo games, allowing the player to create unique characters brimming with power.

Diablo III is powered by a new graphics engine that can display characters and hordes of monsters in lush, fully 3D environments. Powerful special-effects systems and Havok-powered physics allow the player to lay waste to Hell’s minions in spectacular ways.

Also, Diablo III builds on the random environments of the previous Diablo games by introducing a host of new ways to create random scripted events throughout the game. This creates a dense and exciting world alive with quests, NPCs, dynamic encounters, and viciously challenging new monsters and bosses. Diablo III’s environments add a great deal of interactivity to the game, including destructible elements and environmental obstacles that can be turned against your enemies.

In addition, Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative gameplay even more fun. We’ll have more details on all these aspects as well as other exciting new features at a later date.

Can you give an overview of Diablo III’s storyline?

It has been twenty years since the events of Diablo II. Of those who faced the Lords of Hatred, Terror, and Destruction in the battle over the fate of Sanctuary, there are few still living who can bear to remember the horrors that the Prime Evils wrought upon the world. And of those who did not witness the terrible events firsthand, most believe the stories to be little more than myth. But something evil is stirring once again in Tristram, and it may already have claimed its first victim: Deckard Cain.

Will there be any other familiar faces in Diablo III (other than Deckard Cain)?

Yes. Players will encounter several new characters as well as a number of characters from the previous games.

Will players be visiting any familiar locations in Diablo III, such as Tristram?

Yes, definitely. Players will return to Tristram and certain other locations from the previous games, and they’ll be exploring new areas of Sanctuary as well.

How many character classes are included in Diablo III? What are they?

Five character classes will be included in the game, two of which, the barbarian and witch doctor, were revealed when the game was announced at the 2008 Blizzard Entertainment Worldwide Invitational. The other classes will be announced at a later date.

Will players be able to choose the gender of their character, regardless of class?

Yes. Players will be able to create male and female characters for all five classes.

Will Diablo III be playable over Battle.net? What new features can we expect?

Yes, Diablo III will be playable over Battle.net, and Battle.net will offer some exciting new features to enhance players’ Diablo III experience. We’ll announce specifics and go into much more detail at a later date.

Will there be a single-player component in addition to multiplayer?

Yes. In addition to battling the hordes of Hell cooperatively with friends over Battle.net, players will be able to adventure through the world of Diablo III solo. More details on both the single-player and multiplayer experience will be revealed at a later date.

What will questing be like in Diablo III? Will it be similar to Diablo II?

Our plans for the story and quest mechanics are still under wraps. We’ll go into detail on those elements of the game at a later date. We can say, however, that we expect to have class-based quests in addition to the main story-line quests.

TECHNICAL ASPECTS

What engine is Diablo III running on? What graphical enhancements are included?

Diablo III runs on a custom 3D game engine for rendering full-3D characters and environments. The 3D game engine not only simulates advanced animation sequences and sound effects, but also uses a custom physics engine that allows for realistic object dynamics and cloth simulation.

What are the system requirements for Diablo III?

We’ll announce specific system requirements at a later date.

RELEASE PLANS

When will Diablo III be released?

It’s too early to estimate Diablo III’s release date. As with all Blizzard Entertainment games, our goal is to create a game that is as fun, balanced, and polished as possible. We intend to take as much time developing Diablo III as is necessary to ensure the game meets our own high expectations and those of our players.

Will the game be released in multiple countries? Will the release be simultaneous? Which countries and what languages will Diablo III be localized in?

As with all of our games, our goal with Diablo III is to release the game simultaneously in as many regions as possible, and to localize the game in several languages. We’ll have more details to share about countries, languages, and specific dates as we get closer to release.

Will Diablo III be available on Windows and Mac simultaneously?

Yes. As with all of Blizzard Entertainment’s recent releases, Diablo III will ship for both Windows and Mac simultaneously.

How much will Diablo III cost? Where can I buy this game?

Pricing and availability for Diablo III will be determined and announced closer to the release of the game.